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Dev Blog: Theatre of Blood II

The purpose of this blog is to detail as much as possible prior to the poll going live in-game to allow for player feedback.
Whilst there’s a lot of detail to be found, we’re purposefully not saying much about the how The Theatre of Blood and its surrounding areas will play out as we don’t want to ruin the surprise!

“The Theatre of Blood was created with one thing in mind, Lady Verzik’s entertainment. She commanded her followers to create this challenge, in the hopes of watching many a willing citizen of Meiyerditch or travelling warrior perish” Do you have what it takes to defeat the Theatre of Blood? Are you the hero the Myreque need?

It’s showtime.


Changelog

[20/03/18] – All changes as listed in this news post have been added. To recap, they are as follows:

  • Infernal defender changed to the Avernic defender.
  • Avernic defender stats increased slightly so that it’s accuracy and defensive stats are +3 higher than originally proposed.
  • Sanguinesti staff cost per cast reduced to 3 Blood runes rather than 4.
  • Sanguinesti staff heal effect increased to 1/6 chance per cast rather than 1/8.
  • Sanguinesti staff changed so that it has an additional max hit over the Trident of the swamp.
  • Ghrazi rapier ‘Stab’ bonus increased to +94 and the ‘Melee strength’ increased to +89.
  • Justiciar armour damage reduction effect removed in PvP situations.
  • Vampyrium vambraces changed to be a standalone drop rather than requiring Ranger gloves.
  • Scythe of vitur attack rate increased to 5 rather than 7.
  • Charged Scythe of vitur ‘Slash’ bonus increased to +110.

[20/03/18] – Further detail added regarding how the Avernic defender is treated in PvP scenarios.
[20/03/18] – Changes made to the Judgement prayer. The 10% melee accuracy now also applies to melee strength.
[20/03/18] – Further detail added regarding how the damage reduction effect of the Justiciar armour works alongside similar items such as the Elysian spirit shield.
[20/03/18] – The number of completions required for the upper tiers of the Sinhaza shroud has been lowered.

We are aiming for the poll to be live in-game at 4pm GMT 20/03/2018.


Theatre of Blood

Towards the east of Gielinor, located within the Sanguinesti region, is Ver Sinhaza. Once the home of Queen Efaritay, it is now ruled over by Verzik Vitur, head of the Vitur family and one of the few true-born vampyres on Gielinor. For millennia, Lady Verzik has commanded an army of vampyres whom she has not only used to do her biddings, but also provide her with on-demand entertainment. It didn’t take long before this became tiresome, and so she instructed her followers to create a gauntlet filled with some of the strongest warriors, creations, creatures and puzzles. This is what we call today the Theatre of Blood.



The above WIP images detail some of the interior of the Theatre of Blood.

When the vampyres still lived on their home world of Vampyrium, they were near enough the apex predator. However, there was one species that even the vampyres feared, the Yarasa.

These large flying predators are visually impaired. However, that does not make them any less dangerous, as they have heightened senses of smell and sound. Their ability to attack in unpredictable ways makes them a deadly foe to the vampyres for it renders their immunities useless.

While the Yarasa are already a deadly foe, there is none more dangerous than their king, Xarpus. When the vampyres were united under the eight tribes, they hunted down and defeated most of the Yarasa, driving them to near extinction. However, they were unable to defeat Xarpus, with him surviving their hunts until they finally left Vampyrium many years later.

It is unknown how they managed it, but eventually the vampyres brought Xarpus to Gielinor. They trapped him in the Theatre. There, he now fights any who enter, desperate to escape and enact vengeance upon the vampyres.


Xarpus is one of the many bosses to be found within the Theatre of Blood. This image in WIP and is subject to change.

The citizens of Meiyerditch often go to the Theatre to fight against the various experiments and abominations contained within, providing entertainment for the vampyres. To encourage them to do this, the vampyres promise them freedom if they survive. With the aid of the Myreque, it’s down to you to complete all its challenges and emerge as the victor.


Theatre of Blood: The Basics

The Theatre of Blood is a linear progression raid challenge located in the Sanguinesti region, East of Meiyerditch, that emphasises on the need for teamwork. The Theatre can be accessed via a boat north of Port Phasmatys for a small fee, alternatively you can walk there, but it’s quite the journey and not something we’d recommend.

There is no skilling involved within the Theatre, and all rooms are generated in the same order each time you enter. Throughout the raid, you’ll have a few opportunities to receive a small amount of loot and supplies, but your success will heavily depend upon the equipment and supplies you take with you, alongside how well you can work together as a group.

The maximum group size allowed to enter the Theatre is 5, and has been balanced for group sizes of 3-5 players. There are multiple challenge rooms that contain difficult to defeat monsters, bosses and puzzles, that eventually lead up to a final epic boss challenge like nothing ever seen in Old School RuneScape.


A new lobby system is being implemented for the Theatre of Blood, allowing players to form groups of up to 5 players.

The Theatre of Blood will have a unique wiping system. Dying in a challenge room means you as an individual must sit out the rest of that room whilst your team carries on. Once the room has been completed, you will be able to re-join your group for the rest of the raid. If a ‘full wipe’ occurs, for example the whole team dies, the raid is failed completely and you must restart the beginning. A failed raid is not considered safe and any lost items will go into the gravestone system, like that of Torfinn’s, with a gold fee required to retrieve them. Whilst a single death during a challenge room doesn’t end the raid, any death within the Theatre of Blood will cause a Hardcore Ironman to lose their status, reverting them to a regular Ironman.

The number of deaths reduces the players chance of obtaining a unique reward, which will only be awarded after killing the final boss of the raid. All other bosses throughout the raid will offer a small reward to compensate you for your time, but will have no chance of uniques.

Poll Question 1
Should we add a new multiplayer raiding experience, The Theatre of Blood, to Old School RuneScape? If this question passes we will also expand the Meiyerditch region.


A Taste of Hope

For many years, the Myreque have fought back against the reign of the Drakans. To many, they act as a glimmer of hope in an otherwise miserable existence. In recent times, the Myreque have been beset by disaster, with numerous members meeting a gruesome end at the hands of Vanstrom Klause, the brutal henchman of the Drakans. However, while the Myreque may be in their darkest hour, hope still remains. Thanks to a recent discovery in the laboratories deep beneath Meiyerditch, the Myreque may have finally found a way to take the fight to the vampyres. They will do just that in the latest instalment in the Myreque questline, A Taste of Hope.

 

A Taste of Hope will be a brand new experienced level quest available to players who have completed Darkness of Hallowvale. Players who manage to complete this quest will be rewarded with the following:

  • 1 Quest Point.
  • A Tome of Experience (this grants 2500 XP in any three skills of 35 or above).
  • A new unlimited teleport that takes players directly to the Theatre of Blood.
  • A new weapon for killing vampyres.

 

 

Poll Question 2
Should we add a new experienced difficulty quest called A Taste of Hope? Completing the quest will rewards players with 1 Quest Point, a Tome of Experience with 3 uses which gives 2500 XP in any skill of 35 or above, a new unlimited teleport that takes players directly to the Theatre of Blood and a new weapon for killing vampyres.


Theatre of Blood Rewards

The Theatre of Blood is anticipated to be the next big challenge coming to Old School RuneScape and will offer a gameplay experience like nothing else in-game. With something as challenging and exciting as this, you can be sure that you’ll be rewarded well.

All rewards detailed below, other than the potions and Judgement Prayer, will be available for testing in Tournament worlds, going live on the 8th of March for all members. As with prior releases you’ll be given the freedom to your own stats, and you’ll have a wide range of equipment to choose in addition to the new items listed in this blog. Things will be a little different than normal though, as you’ll be able to travel any in Gielinor. No content is being locked on these worlds, meaning you’ll have plenty of opportunities to test each item fully before they’re polled. We’ve made things a little more convenient for testing purposes too, such as adding teleport tabs to the supplies chest and being able to give yourself a new Slayer task free of charge at any Slayer Master by right clicking them and ing “Assignment” (cancelling tasks will still cost points, so make sure you right-click and Assignment to avoid any charges).

Vials of Blood & New Potions

The vampyres have long believed that there is great power in blood. A belief that has only increased with their recent experiments with Haemalchemy. These vials contain modified blood that enhances the power of potions and can be used to charge new weapons found within the Theatre of Blood.

Initially when we discussed the introduction of the below potions, we intended for them to lower your HP by 10 with each dose. After some internal balancing of the potion effects and boosts, we determined it was not necessary. Whilst the potions do allow you to save some inventory space, you would likely be required to take additional food to compensate for the HP loss. We feel the bonuses of the potions do not warrant this, though it is something we will consider should any changes be required.

Bastion potion: This single potion boosts both Ranged and Defence levels by the same amounts that using a Ranging potion and Super defence potion would. Mixing this potion requires 80 Herblore and the following ingredients: Vial of blood, Cadantine & Wine of Zamorak. Completing the full potion grants 155 Herblore experience.

Poll Question 3
If the Theatre of Blood is added to the game, should it be possible to combine a Vial of blood, Cadantine & Wine of Zamorak to create a Bastion potion? This potion provides the same boosts a Ranging potion and Super defence potion would. Mixing the potion requires 80 Herblore and grants 155 Herblore experience. The potion is tradeable.


Battlemage potion: This single potion boosts both Magic and Defence levels by the same amounts that using a Magic potion and Super defence potion would. Mixing this potion requires 80 Herblore and the following ingredients: Vial of blood, Cadantine & Potato cactus. Completing the full potion grants 155 Herblore experience.

Poll Question 4
If the Theatre of Blood is added to the game, should it be possible to combine a Vial of blood, Cadantine & Potato cactus to create a Battlemage potion? This potion provides the same boosts a Magic potion and Super defence potion would. Mixing the potion requires 80 Herblore and grants 155 Herblore experience. The potion is tradeable.


Totality Potion: This single potion boosts Attack, Strength, Defence, Ranged and Magic levels by the same amounts that using a Super combat potion, Ranging potion and Magic potion would. Mixing this potion requires 96 Herblore and the following ingredients: Super combat potion, Range potion, Magic potion, Vial of blood & Torstol. Completing the full potion grants 180 Herblore experience.

Poll Question 5
If the Theatre of Blood is added to the game, should it be possible to combine a Super combat potion, Range potion, Magic potion, Vial of blood & Torstol to create a Totality potion? This potion provides the same boosts a Super combat potion, Ranging potion and Magic potion would. Mixing the potion requires 96 Herblore and grants 180 Herblore experience. The potion is tradeable.


Vigour potion: This single potion restores Prayer points (7 + 25% of Prayer level), as well as applying a weak Stamina potion effect that lasts for 1 minute instead of 2. Mixing this potion requires 88 Herblore and the following ingredients: Vial of blood, Amylase crystal & Ranarr. Completing the full potion grants 110 Herblore experience.

Poll Question 6
If the Theatre of Blood is added to the game, should it be possible to combine a Vial of blood, Amylase crystal & Ranarr weed to create a Vigour potion? This potion restores Prayer points (7 + 25% of Prayer level), as well as applying a weak Stamina potion effect that lasts for 1 minute instead of 2. Mixing the potion requires 88 Herblore and grants 110 Herblore experience. The potion is tradeable.


Super Prayer potion: This potion would restore Prayer points (7 + 25% of prayer level) and add a renewal effect, restoring an additional 6 Prayer points over 30 seconds (at a rate of one point per 5 seconds). Mixing this potion requires 91 Herblore and the following ingredients: Vial of blood, Ranarr weed, Snapdragon & Snape Grass. Completing the full potion grants 120 Herblore experience.

Poll Question 7
If the Theatre of Blood is added to the game, should it be possible to combine a Vial of blood, Ranarr weed, Snapdragon & Snape Grass to create a Super Prayer potion? This potion restores Prayer points (7 + 25% of prayer level) and restores an additional 6 Prayer points over 30 seconds at a rate of one point per 5 seconds. Mixing the potion requires 91 Herblore and grants 120 Herblore experience. The potion is tradeable.


Avernic Defender

During the Second Age, Avernic weaponry was common amongst the forces of the Empty Lord. These weapons, crafted by Avernic smiths in the liquid fires of Infernus, were some of the most powerful around.

Today, Avernic weapons are incredibly rare, the secrets behind their creation having long since been lost. Lady Verzik’s Avernic Defender is one of the few to still remain and is a relic her time in the service of the Empty Lord.

The Avernic defender is an upgraded version of the Dragon defender, requiring 70 Attack and 70 Defence to equip. Due to its age, the full defender has been destroyed, leaving behind only the hilt. To create the Avernic defender, you must combine the Avernic hilt with a Dragon defender. The Avernic hilt is tradeable, but once combined with a Dragon defender the Avernic defender is untradeable. You can dismantle the Avernic defender to retrieve the Dragon defender that was used, but the Avernic hilt is destroyed in the process.

If a player dies below level 20 Wilderness with the Avernic defender, it will revert to a broken Avernic defender, which can be repaired for 1,000,000 coins by using the item on Perdu. The player that gets the kill would be awarded 1,000,000 the defender, in addition to the normal loot their opponent would drop. Deaths above level 20 Wilderness will be treated the same as any other untradable item, meaning the person wearing it will not get a broken Avernic defender back – it will be lost.

 

Poll Question 8
Should the Avernic hilt be a potential reward the final boss of the Theatre of Blood? The hilt can be combined with a Dragon defender to create the Avernic defender, requiring 70 Attack and Defence to equip. The Avernic hilt is tradeable but the completed Avernic defender is not. The Avernic defender does not degrade.


Judgement Prayer Scroll

During the God Wars, Armadyl granted his followers great power so that they may defeat his enemies. Judgement was one of these many powers, one that has since been lost to history. However, when Armadyl left Gielinor after the God Wars, his abandoned fortresses were raided by Lady Verzik’s vampyres. Within one of these fortresses, they found a scroll containing the hidden knowledge of Judgement.

Judgement is a new overhead prayer, requiring 85 Prayer to use. It is unlocked via a tradeable scroll which can be obtained within the Theatre of Blood. Use of the Prayer boosts melee attack and strength by 10%, but lowers your own defence by 50%. Whilst Judgement is active, 1/6th of any damage dealt by the user is removed their Prayer. Use of Judgement stacks with combat prayers such as Piety, but as it is an overhead prayer it cannot be used with similar prayers such as Protect Melee.

Poll Question 9
Should a scroll that unlocks the new overhead prayer “Judgement” be a potential reward the final boss of the Theatre of Blood? Judgement boosts melee attack and strength by 10%, but lowers your own defence by 50%. Whilst Judgement is active, 1/6th of any damage dealt by the user is removed their Prayer. The Judgement prayer scroll is tradeable.


Sanguinesti Staff

One of the more recent additions to Lady Verzik’s collection, the Sanguinesti staff is a powerful weapon that was crafted by Lord Lowerniel Drakan himself. The staff was given to Lady Verzik by Lord Lowerniel Drakan as a reward for assisting him in their fights against the Seven Priestly Warriors.

The Sanguinesti staff is a new tradeable Magic weapon requiring 75 Magic to wield. It is identical in terms of stats to that of the Trident of the swamp, but can hit 1 damage higher. It has the added effect of a 1/6 chance to heal you for 50% of the damage dealt when attacking an NPC. It is charged with Blood runes and uses 3 runes per cast. The staff does not degrade.

 

Poll Question 10
Should the Sanguinesti staff be a potential reward the final boss of the Theatre of Blood? The staff requires 75 Magic to wield and costs 3 Blood runes per cast. It is identical in stats the Trident of the swamp, but can hit 1 damage higher. It has the added effect of a 1/6 chance to heal you for 50% of the damage dealt when attacking an NPC. The Sanguinesti staff is tradeable and does not degrade.


Ghrazi Rapier

Of all Vampyriums tribes, none were more vicious than the Ghrazi. These vampyres took pride in their combat abilities and would regularly bait their prey into battle so that they could test their prowess.

The rapier in Lady Verzik’s vault was once wielded by a fearsome Ghrazi warlord. It was given to her by her father who came to possess it after the warlord challenged him to a battle, one that he did not survive to tell the tale.

The Ghrazi rapier is a new tradeable stab weapon that requires 75 Attack to wield. It is not charged and does not degrade. The attack speed of the rapier is the same as the Abyssal tentacle.

 

Poll Question 11
Should the Ghrazi rapier be a potential reward the final boss of the Theatre of Blood? The rapier requires 75 Attack to wield. The attack speed of the rapier is the same as the Abyssal tentacle. The Ghrazi rapier is tradeable and does not degrade.


Justiciar Armour

The justiciars were elite warriors in Saradomin’s army during the God Wars. Unlike the rest of his forces, the justiciars operated alone, often working as assassins and saboteurs. ed a variety of races, they were all chosen by Saradomin himself who granted them great power.

When the vampyres invaded Hallowvale, some of the last remaining justiciars fell in battle. The Justiciar Armour found in Lady Verzik’s vault was taken one of these fallen warriors.

The Justiciar armour is a brand-new set of tradeable tank orientated gear requiring 75 defence to equip. Each individual piece of armour offers defensive stats slightly higher than that of Torag the Corrupted’s equipment, with the addition of some Prayer bonus.

When the full set of Justiciar armour is equipped, all incoming damage taken is reduced by x/3000, ‘x’ is your equipment’s defence bonus. This is based on the style of attack being used against you. For example, if an enemy was using a Crush style attack and you had a defensive bonus total of 450 against Crush then 450/3000 = 15% damage reduction. This effect does not apply in PvP combat.

When wearing the full Justiciar armour alongside items with similar effects, such as the Elysian spirit shield which has a 70% chance of reducing the damage the player receives by 25%, the damage reduction effect will apply after the Elysian spirit shield’s effect. For example, if a player wearing was to be hit for a 40 damage Crush attack whilst wearing the full Justiciar armour with +450 Crush defense and an Elysian spirit shield, and the Elysian spirit shield’s effect was activated, the damage would initially be reduced to 30 (25% of 40 is 30). The Justiciar armour would then provide a further 15% damage reduction (as the attack is a Crush attack, and in this example the total Crush defence is +450, then 450/3000 = 15% damage reduction), meaning the original 40 hit would be reduced to 25.

The Justiciar armour does not degrade and it does not require charging.

 

Poll Question 12
Should the Justiciar armour set be a potential reward the final boss of the Theatre of Blood? The armour set requires 75 Defence to equip and has defensive stats slightly higher than that of Torag the Corrupted’s equipment with the addition of a slight Prayer bonus. It offers a new damage reduction effect against NPCs based on your defence bonus when all 3 pieces are worn. This effect does not work in PvP. The Justiciar armour is tradeable and does not degrade.


Vampyrium Vambraces

The Vampyrium vambraces are amongst the oldest items in Lady Verzik’s Vault. They were crafted back when the vampyres still lived on Vampyrium. Their original use was to assist the vampyres in their fight against the Yarasa.

Vampyrium vambraces are a new tradeable ranged hand slot item that require 75 Ranged and Defence to equip. They offer a slight offensive bonus when compared to Barrows gloves, at the expense of some defensive stats.

 

Poll Question 13
Should Vampyrium vambraces be a potential reward the final boss of the Theatre of Blood? The vambraces require 75 Ranged and Defence to equip. The Vampyrium vambraces are tradeable and do not degrade.


Scythe of Vitur

Of all of Lady Verzik’s possessions, one of the most valuable is the Scythe of Vitur. This legendary weapon was once wielded by the founder of House Vitur, a vampyre now worshipped as a god.

The Scythe of vitur is a hard hitting, tradeable 2-handed weapon. It has no special attack but can hit up to three enemies once in a 1×3 arc in front of the player. Similar to the special attacks of the Dragon and Crystal halberd, each swing can also hit large creatures up to three times in the same attack. The scythe can only hit a maximum of three NPCs and can only hit a maximum of three times. The first hit deals 100% damage, the 2nd deals 50% and the 3rd deals 25%. Each attack, regardless of which enemy is your primary target, is rolled independently based on your attack bonuses versus the NPCs defence bonuses.

The scythe requires 75 Attack and 75 Strength to wield and has two variants, and uncharged and charged version. The uncharged version has relatively low stats, but once charged, gains additional bonuses. Charging the scythe costs 1/100th of a Vial of blood and 3 Blood runes, meaning 100 charges would cost a full Vial of blood and 300 Blood runes.


 

Poll Question 14
Should the Scythe of vitur be a potential reward the final boss of the Theatre of Blood? The scythe requires 75 Attack and Strength to equip. It is charged with 1/100th of a Vial of blood and 3 Blood runes. It has no special attack but can hit up to three enemies in a 1×3 arc in front of the player. Each swing can also hit large creatures up to three times in the same attack. The scythe can only hit a maximum of three enemies and can only hit a maximum of three times. The first hit deals 100% damage, the 2nd deals 50% and the 3rd deals 25%. The Scythe of vitur is tradeable and does not degrade.


Sinhaza Shroud

In the courtyard outside the Theatre of Blood, a mysterious figure watches. No one knows why he is there, but he takes a great interest in any who would enter the Theatre. Anyone who manages to survive the Theatre may find that this figure has a strange gift for them, a shroud of unknown origin.

The Sinhaza shroud is an entirely cosmetic cape that players will receive after completing the Theatre of Blood. It is possible to change the appearance of the cape after completing the Theatre of blood 100, 500, 1000, 1500 and 2000 times respectively.

Poll Question 15
Should the Sinhaza shroud be awarded to all players who complete the Theatre of Blood? The shroud is an entirely cosmetic cape you can change the appearance of after completing the Theatre of blood 100, 500, 1000, 1500 and 2000 times respectively. The Sinhaza shroud is untradeable.

Mining & Smithing Beta | Zodiac Festival

To-do list for this week:

 

  • Get the new Amare outfit. Look drop-dead-in-the-Wilderness gorgeous while you…
  • …rack up prizes in the new Zodiac Festival event, without forgetting to…
  • …help out Mods Jack, Deg, Tomb and Shogun by taking part in the Mining and Smithing Beta and letting them know what you think of the content!

 

 

Mining and Smithing Beta

Unleash your inner critic this week for your first look at Mining and Smithing 2.0, chockablock with new core mechanics to tinker with to your heart’s content. There’s the ore bag, upgrading equipment, decorating equipment, heating with the forge, non-competitive rocks, new tiers of metal and much more! We want your feedback on all of it.

No need to sign up and no need for membership. Just jump right in. Once you’re there, you can live your best life. Dreaming of 99? Here, you can be whichever level you like; what matters is getting your mitts on every bit of Mining and Smithing beta content we currently have on offer – no barriers, no restrictions. It’s all at your forge-hardened fingertips.

When you arrive in the beta world, you’ll find yourself locked into one small area with all the Mining and Smithing content you’ll need. You won’t have access to anything else, including the Artisans’ Workshop, cannonballs, mining outfits, auras, familiars and the toolbelt as these haven’t yet been updated.

 

The Zodiac Festival

Celebrate in-game with our new event: The Zodiac Festival! Each day we’ll give you a new task to complete within three days in exchange for Zodiac Talismans, which you can cash in for mystery boxes (filled with XP and Zodiac costumes) and the occasional unique reward: the Zodiac Shield Override, the Tea Service Resting Animation or maybe even Foo the Foo Lion pet.

Head over to the Events tab to get started and hand in your Zodiac Talismans – as many as you like, no cap – to Yinteng, just north of Lumbridge Crater. Ironman? All the above still applies, sans experience.

You have until the 25th. Have fun!

Amare Outfit

Love is in the air, as they say, and we’re certainly feeling the pheromones. That’s why we’ve whipped up the new Amare outfit! Exclusive to Solomon’s General Store, this entrancing ensemble is sure to get sparks flying. Ready to get your Cupid on?

Patch Notes

Highlights this week’s patch notes:

 

  • Deposit boxes now include a right-click ‘Deposit All’ option.
  • The amount of times a player can be caught thieving in Prifddinas now starts to cool down after being caught once.
  • A ‘don’t ask me again’ option has been added when declining a special Slayer assignment. This can be re-enabled via dialogue options with the relevant Slayer Master when asking about special assignments.
  • An issue preventing Premier Club Bronze and Silver members upgrading their membership has been fixed.
  • The following improvements were made to slider puzzles, in particular the ones used during hard and elite clue scrolls:
  • They are now much more responsive to control
  • It is now possible to invert the keyboard controls using a checkbox on the interface
  • There is now a ‘check’ button on the puzzle box interface to highlight incorrectly placed tiles

 

Visit the patch notes forum thread for the full list.

 

Enjoy!

Make sure you tell the boys your feedback on the Mining and Smithing beta here!

The RuneScape Team

 

LootScape!

Tune in for our live streams every month to get in-game goodies!

Just connect your RuneScape account to your Twitch account and tune into one of our Tuesday, Friday or Sunday live streams to get your free stuff!

This February we’ve got the Deep-Sea Fishing animation override, ready for the content release later this year.

Live Streams this Week

Each week we livestream Q&As, in-game events and more. Watch our streams and find out more information about our streams over on our Twitch channel. Check our YouTube channel too for recap videos of streams you may have missed.

Tuesday, February 13th – 17:00 UTC (Game Time) – Mining and Smithing Beta Playthrough

Mod Jack and Mod Deg will be taking players through the new Mining and Smithing Rework beta, showcasing all the potential content and asking for your feedback. Hop in and join them live on Twitch and YouTube!

LootScape will be enabled, and the item for February – the Deep-Sea Fishing animation override – will be a guaranteed drop.

Sunday, February 18th – 19:00 UTC (Game Time) – PvM with Mod Lee

Join our resident PvM expert with another mass this Sunday!

LootScape will be enabled, and the item for February – the Deep-Sea Fishing animation override – will be a guaranteed drop.

Terrorbird racing of Runescape Summer Beach Party

Terrorbird Racing is an event that featured for the first time in the 2016 Summer Beach Party. In it, the players participate in a race across Misthalin which awards an amount of Agility experience dependent on how quickly the course is completed. Buy Runescape Gold at cheap prices at OGPAL! For secure payments, 24/7 Live Support, fast deliveries & cheap prices, choose OGPAL!You never need to worry about the security of your personal information on OGPAL.OGPAL won’t share your information to any third party without your permission.

There are global and world hiscores for race completion times that can be checked on the starting portal. The global hiscores may take some time to update. Players may participate in Terrorbird Racing once an hour, during the first 30 minutes past the hour. Terrorbird Racing does not increase the temperature gauge and can thus be played even if the gauge is filled. Runescape gold gives you freedom, enables you to continue your experience and enjoy new adventures in new realms of unexplored worlds.Buy Runescape Gold at cheap prices at OGPAL!

To participate in the race players must have a terrorbird mount. Previously unlocked terrorbird mounts can be used, or a mount of random colour can be obtained from the crate of Terrorbird costumes near Xuan at the race’s start point. However, the mount from the crate will be removed each day upon the daily reset.
The race route is indicated by arrow signs and gates (Terrorbird gate map icon) through which the player must pass. Teleporting and other means of getting around the course faster are permitted; all that counts is passing the gates. If the time runs out in the middle of the race, the race has failed and no experience is awarded.

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Whole information about this article please check: http://runescape.wikia.com/wiki/Summer_Beach_Party

Dyed Tier 92 Weapons & Runescape Patch Notes

The Ninjas have made it possible to apply blood, shadow, Barrows and Third Age dyes to the tier 92 weapons from the Heart of Gielinor, giving the sartorially savvy adventurer new ways to slay in style.Buy Cheap RS Gold at OGPAL website,more Cheap rs gold you purchase,more surprises you can get.We wish to continue being the top Runescape gold supplier that buyers and sellers can turn to for an exchange that they feel comfortable every step of the way.
For full details of the updates released today, see the patch notes.The sun’s shining in Gielinor, so get in game and bask in some ‘Scaping glory. See you there!
This Week’s Streams
Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.
Check our YouTube channel, too, for recap videos of streams you may have missed, including our big Unfinished Business Q&A from last week.
Want to find out about #TheAnnouncement, and more? Read on!
Wednesday, July 19th | 19:00 Game Time | The Announcement Q&A
We’ve been talking about The Announcement for the past week. Keep your eyes peeled later today for details, then come and ask us questions about it.
We’ll be joining forces with the Old School Team on the sofas this Wednesday – so don’t miss it!
Friday, July 21st| 17:00 Game Time | Patch Notes teaser
Fancy a sneak-peek of some of next week’s patch notes? Tune into Mod Shauny’s Friday stream!

How does death work of Deadman Autumn Season?

Death to Players
Dying to another player whilst skulled results in a loss of your 10 most valuable item stacks (in your inventory and bank), all items on your possession, and a chunk of XP from unprotected stats.OGPAL have cheap rs gold. A lot of it. And, you have an opportunity to get it from us on the best conditions. Yes – the cheapest RuneScape gold is here!You can be calm about your delivery – if it gets lost, we will refund you full amount;there should be no doubt – OGPAL website is safe and trustworthy.
Dying to another player whilst unskulled results in a loss of your 10 most valuable item stacks (in your inventory and bank), all items on your possession, however all XP is protected and remains intact.
Note: the XP lost when dying to another player whilst skulled is dependent on the combat level of the player killing you. The higher their combat, the lower the amount of XP you lose.OGPAL.com will provide best offers for you. With our help, you won’t be banned from
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Death to Monsters
Dying to a monster whilst skulled results in a loss of your 10 most valuable item stacks (in your inventory and bank), all items on your possession, and half of your XP from unprotected stats.
Dying to a monster when unskulled will act as a normal death: the loss of all items on your person bar the 3 most valuable.
Death Within Guarded Zones
If you die whilst skulled within a guarded zone you will lose an additional 10% XP in protected skills in addition to existing item & XP loss.
If you die whilst unskulled within a guarded zone you will not lose any XP.

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Will We Lose the Fire Cape When we Get the New Infernal Cape?

As we all know, OSRS has updated the Inferno on June 1, 2017. If we wish to enter the city of Mor Ul Rek, we need to make a sacrifice of a Fire Cape. Will we lose the fire cape when we get the new infernal cape? OSRS gold has declared that you will not lose your Fire Cape while doing this. But what will happen after we exit the game? We still own it? It’s time to make it clear.
Why we need to make a sacrifice of a Fire Cape?
Because we must convince the TzHaar we’re worthy. And a sacrifice of a Fire Cape plays a part.
Do we have to sacrifice a fire cape for each attempt?
No. It’s a one-time sacrifice.Buy rs gold by paypal without confirmation from Safe Store IGVault a professional runescape 3 gold seller.
Will we still own a fire cape after we exit the game?
We will tell you some details about the use of the fire cape before we answer the question.
1. You just need to show the guard your fire cape when you enter the city of Mor Ul Rek. There is no sacrifice here.
2. You have to make a one-time sacrifice of your fire cape when you want to begin the battle with the inferno.
3. The new infernal cape will be sent to you as a reward after you win the inferno.
4. Once you decide to make a sacrifice, you will not get your fire cape back.
Risks and opportunities
We are encouraged to dive into the Inferno to prove our skill in case of if we happen to get an infernal cape. We will be thrilled with the reward, right? In addition, whoever is the first to obtain the Infernal Cape will be greatly rewarded beyond anything we’ve ever done before. And the only risk is a fire cape. It is worth to have a try.
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Runescape Solomon’s General Store

Solomon’s General Store is a microtransaction store released on 17 July 2012. The store is run by a genie known as Solomon Madini.Solomon’s General Store was updated on 3 September 2013 following the merge with the Members Loyalty Programme, allowing certain items from both stores to be purchased with each others’ currency.Buying runescape gold here at IGVault is safe,it promise you to pretect you privacy ,and sale fast with lowest price.Buying profession service for your lucky game.
Overview
Solomon’s General Store sells a variety of unique personalisations and items that is applied to the player avatar in the form of a cosmetic override, or otherwise enhances gameplay in many different ways. Most transactions in the store are done with Runecoins, which can be purchased with real world money, or redeemed with Bonds. Since the merge of the Members Loyalty Programme, a handful of merchandise were given the option to be purchased using Loyalty points. However, items that were once a part of the programme remained Loyalty points exclusive (except most titles). Members are given a permanent 10% discount applied only on the Runecoins cost of every item in the store.IGVault provide a huge amount Runescape 3 gold for player with friendly prices, we have a glorious feedback in most of game plays by ours professional services .
Solomon’s emporium, located south of the Grand Exchange in Varrock, is carved flamboyantly after an elephant in wood. The entrance is furnished with four mannequins, bearing two male and two female, which is used to display newly released commodities. The main hut in the centre leads to the main store itself, while the doors on the both sides lead to the Pets (yellow paw symbol) and Customisation (cyan shirt symbol) interfaces respectively.
Alternatively, the General Store itself can be accessed from the Extras tab, distinguishable by the mark of a gold pendant with a ruby embedded. The Pets and Customisation tabs may also be opened through the Hero and Gear tabs respectively, rendering the General Store functions useless.
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Runescape gold Shattered Worlds

Stride into the Abyss for madcap battles in Shattered Worlds runescape gold : the new combat minigame.


Slaughter your way through procedurally generated maps packed with a mash-up of RuneScape environments, enemies and mutator effects, surviving ever-increasing difficulty for as long as you possibly can.

Push your limits in this test of skill, adaptability and endurance and claim some amazing new rewards, including sigils: new gear that grants powerful temporary effects.

How to start

Speak to the Abyssal Knight Commander in Lumbridge Swamp.
Requirements

RuneScape Membership

There are no level requirements, but level 40 in at least one combat skill is recommended.

Reality as we know it teeters on the edge of a seething mass of chaos: the Abyss. Once kept at bay by powerful magical seals, it now threatens to boil over into Gielinor.

In aid of the Abyssal Knights, you’ll enter Shattered Worlds alone, and fight through bizarre maps filled with strange creatures. You may bring your own gear and consumables, or be provided with some gear to use while you’re there. Note that should you bring your own gear, it will still degrade as applicable, and consumables will be used as normal.

As you progress through the worlds, not only will the difficulty increase, but mutators will be applied – persistent effects which change how you and/or your enemies behave for the duration of your run.

You might find yourself vampyric – able to leech the life force of your foes…or you might find that enemies explode into hordes of zombie chickens when you kill them. These – and many stranger things – await you when you step through the portal.

Eventually, you will fail – but fear not. Shattered Worlds is safe death, and the challenge lies in defeating your personal best score – and those of your friends.

You’ll find three weekly challenges to test your mettle, and earn you bonus rewards. Try the gold challenge for a real test of your combat skill!
Rewards

Brave Shattered Worlds and the rewards will be rich. You’ll receive reward currency (and a rare chance at a pet) in a chest at the end of your run. Speak to the Quartermaster outside the Shattered Worlds entrance to spend your reward points.
Sigils

These new pieces of gear give powerful benefits when activated – either the hotbar or the Worn interface itself. They have no passive benefits – it’s all about the active effects. They sit in an all-new equipment slot.

Activating a sigil puts it on cooldown, along with all other sigils. No swapping out to stack effects – you’ll need to choose what you want to use carefully.

Sigils have charges, and can be recharged at the entrance to Shattered Worlds. We may introduce sigils in the future that degrade to dust.

As for the sigils released today, there are three:

Sigil of Slaying – Increases earned Slayer XP by 10% for 30 seconds. Sigil slot cooldown for 60 seconds.
Ferocious Sigil – Kuradal’s slayer dungeon NPCs will instantly respawn on death for 30 seconds. Sigil slot cooldown for 60 seconds.
Aggression Sigil – Immediately forces nearby monsters to attack you. Sigil slot cooldown for 20 seconds.

Abilities

There are two new combat techniques to be learned, too:

Bladed Dive | Basic Ability, 65 Attack, Dual Wielding
Leap towards the target location or enemy. If an enemy is targeted, you’ll deal damage to it and all adjacent enemies upon arrival. If enemies hit by Bladed Dive die within 3 seconds, Bladed Dive’s cooldown is reset. Note that Bladed Dive does not share a cooldown with Barge, Escape or Surge.

Salt the Wound | Threshold Ability, 60 Ranged
Deals 188% weapon damage to the target, plus an additional 18% weapon damage per stack of Punctured on the target. This also refreshes the duration of Punctured.

When purchased, also upgrades your existing Dazing Shot to apply the Punctured status effect. Punctured stacks up to 10 times and deals a small amount of damage over time.
Slayer Masks
All previously released slayer masks are available for purchase at the Shattered Worlds reward store.

Note that it is not possible to acquire additional copies of masks the store, nor are spirits of battle available.
Pets
The Abyssal Hound is a rare drop Shattered Worlds reward chests (which can be opened after completing a run of worlds or after completing a weekly challenge).

The evolving Anima Creature can be purchased the Shattered Worlds reward store. The pet has nine tiers which can be purchased, each of which changes its appearance.
And more!

That’s not all – there’s also cosmetic Abyssal Knight armour overrides, Slayer XP lamps, and Slayer contracts to be completed within Shattered Worlds.
Enjoy!

Whew! That’s a lot to take in – but Shattered Worlds is one heck of an update. You’ve never experienced RuneScape combat like this before, so buckle up and have fun.

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Runescape Gold Client of Kourend

You can start the client of Kourend quest by talking to Veos on the Piscarillius Pier runescape gold. There are no requirements to start this quest.

If you complete the client of Kourend quest, you’ll receive the following rewards:

Two experience lamps which provide 500 XP each.

An instant 20% favour increase in any house within Great Kourend.

Permanently doubled rate of gaining favour in all houses within Great Kourend.

Slayer Tower Bonus

Previously, completing the elite Morytania Achievement Diary has rewarded you with 10% increased Slayer experience when completing an assignment within the Slayer Tower.

We’ve now added a similar reward to the lower tiers of the Morytania Achievement Diary, with the easy, medium and hard diaries offering 2. 5%, 5% and 7. 5% Slayer experience boosts respectively.

In other news

Cerberus will now play a sound when she performs her flame attack.

The message displayed when killing the Black Knight Titan in Nightmare Zone is now filtered by the game message filter.

Chaeldar can now assign TzHaar as a Slayer task, for players who have unlocked that assignment on the rewards menu. Her TzHaar task sizes range 90 to 150. She also offers the chance to go for TzTok-Jad.

The Grand Exchange teleports now take you closer to the clerks. On PvP worlds this will put you within the safe area.

Bugfixes

Removed a reference to the TzHaar-Mej when completing Karamja Achievement Diaries

The Easter Egg helmet will now remove the players’ hair temporarily when worn.

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